Saturday, March 5, 2011

Water Bottle Sprite

Hi!

This is Nhu from Team Q. Our team would like to request that the water bottle sprite have some kind of pulsating aura around it so that it can stand out to the player.

Thank you,
Team Q

More Sprites

I updated the older sprite post I made by adding more images to the files

Tuesday, March 1, 2011

Progress, Direction, and Requests

Hey, this is Jon from Team R. We've started the coding process and we completed 90% of a class that defines all the Food Objects. We haven't properly gotten the sprite images individually "boxed" from your image files, however we have decided on the food items we want to use.
We plan to use a 2 dimensional 5x5 array to designate positions on the screen. We are planning to use a point and click approach to selecting food on the screen rather than a mouse click and drag. For now, we are simplifying the pig to just be a sprite that follows the time bar and gives positive reactions to making good choices in food selection. We are going to create another class just for the blood sugar meter and we are currently leaving the point system on hold until we can test some things. We haven't decided upon menu designs yet.
We do have some some requests pertaining to additional art images. Since our progress isn't too far, I will only tell requests for the most immediate needs that we have just in case we decide to change our ideas about what kind of images we may want.
For now, we request a greater variety of "good/healthy" food images. For example, we'd like brocolli, a tomatoe, an apple, cabbage. Things like that. A particular image we are planning on using is the lemon, but it is not immediately discernable as a lemon. It may be mistaken for candy so we'd like more options to choose from. It would be much appreciated if you could fulfill this request. Thanks.

Saturday, February 26, 2011

Any ideas on menus and interface?

Hey guys! I was wondering two things... first of all, does the pig move independent of the time limit? And secondly, what kind of menu structure are you guys envisioning and creating? I saw the title screen, for example, but is there an instructions screen or a score screen? We don't need those yet, but we were wondering if you guys had any ideas on them.

Thank you, and have a good one!

Saturday, February 19, 2011

Food Sprites

Here are some more food sprites for you guys to play around with.

Monday, February 14, 2011

General Questions

I do have a few questions, but the most important question I have is: How do you have a working game already? I would like to know who coded the game and I would also like to see the code if possible. I realize that most I-Phone games are coded in the programming language "Objective C" but I would like to see how the game was structured and organized.
Instead of making a brand new game, I would like to see how the "prototype" that you showed today was made. It would really help as far as design decisions are concerned. We might even encounter some of the same problems that the original coders faced.
I look forward to hearing from you guys soon about this because I plan to start creating a working prototype tomorrow. If there is any additional contact information that you want to give, just forward it to my gmail account.
Thanks,
Jonathan Lee: Team R Leader

PDF summary for UCI programmers

Here is a PDF for the programmers joining the Pig Out team to get a general overview of the game.
After clicking it, go to file and click "download original" to save to your computer with better image quality.